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 Light Side Force Powers

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Zetsumei Shgre
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Male Number of posts : 31
Age : 23
Alignment : Netural
Race : Human
Registration date : 2008-03-13

PostSubject: Light Side Force Powers   Tue Jul 01, 2008 7:49 am

Alter Eniviroment-Alter Environment was a Force power that involved various techniques that allowed the user to manipulate nature, enabling the creation of such phenomena as Force whirlwinds or fog over limited areas that can be used to attack or to shield the user from opponents.
Rank to use: Jedi Apprentice

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Animal Freindship-Animal Friendship, also referred to as Beast Control or Beast Trick, was the Force ability to calm an animal. Once calmed, the animal would be tamed enough to be ridden or to simply remain calm.
Rank to use: Jedi Knight

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Battle Mind-Battlemind was a Force power wherein one's morale and fighting spirit was augmented through sheer focus.
Rank to use: Jedi Knight

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Combustion-Combustion was the Force ability that allowed users to make an object explode by sheer force of will. It was rarely used on a person, and the effects on inanimate objects and persons was devastating. Depending on the size, density and vulnerability of the object in question, combustion would become harder or easier to use successfully. It is disputed whether combustion could be prevented and stopped if another force user concentrated on an object to keep it from exploding. This may have cancelled it out, or it may have done nothing.
Rank to use: Jedi Master

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Droid Disable-Droid Disable was a Force power developed during the Old Sith Wars. Droid Disable allowed a Jedi to cause a droid to short-circuit.
Rank to use: Jedi Apprentice

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Force Blinding: Is a light side Force power. Upon use of this technique, what appeared as a blinding flash of energy emanated from a user's hand, which manifested as a flash of light that overloaded a target's vision, causing temporary blindness. A powerful tool of the light side, a Jedi could obfuscate an opponent's sight, making it difficult for the adversary to spot and attack the Jedi or anyone else.
Rank to use: Jedi Apprentice

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Force Enlightenment-When activated, this power took the defensive Force powers a Jedi was most skilled in, pushing them to the highest degree that the Jedi had previously mastered during his or her routine training. The affected powers that the Jedi Exile used to enlight were Force Speed, Force Defend (Force Armor or Force Shield), and Force Valor. The end result was an "enlightened" Jedi, having unlocked and harnessed fully the light side of the Force.
Rank to use: Jedi Knight

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Force Healing-Force Healing or Health, was a power that used the Force to accelerate the natural healing process rapidly.
Rank to use: Jedi Apprentice

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Force Light-Force Light was an immense light-side Force power used by Jedi. When used against a darksider, Force Light would weaken the darksider's connection to the Force. With the light of the Force, a Jedi could either purge or contain dark side manifestations or nexus points, whether in places, spirits, or even living persons, though sometimes to detrimental effect. By channeling the Force into withering blasts of light-side energy, the darkness can then be diminished or destroyed permanently. Force light could also be used to sever the bond between a Sith Battlelord and his or her followers.
Rank to use: Jedi Master

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Force Orb-Force Orb was a Force power which served as an attack. Under normal circumstances, it only worked underwater. It could also sometimes be used on land by gathering moisture in the area.
Rank to use: Jedi Master


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Force Projection-Force projection was a mysterious Jedi ability, possibly a variation of Force Illusion. It was a technique with which a Jedi created an inanimate apparition similar to himself, used to distract, confuse or lure enemies. Perhaps not strictly a mind-trick, the projected image was fully capable of intercepting incoming fire, and was visable to all around it, not just a selected target.
Rank to use: Jedi Knight

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Force Protection-This ability would make the bearer invulnerable to a wide range of attacks until it wore off, either through time, or if the user was fatigued. Protection could also wear off quicker than normal, depending on the intensity and number of attacks at once, since the aura itself could only withstand so much.
Rank to use: Jedi Knight

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Force Stun-Force Stun was a light side power that could temporarily deaden the senses and perceptions of a targeted enemy. It was often used when a Jedi faced a large number of opponents or if they wished to disable an enemy long enough to flee from or apprehend them. To use the power, the Jedi would use the Force to induce them into a catatonic state. Beings or creatures with a high degree of willpower could resist the effects of this power. In addition, it was ineffective against droids and other inorganic beings.
Rank to use: Jedi Apprentice

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Force Valor-Force Valor was a light side Force power that increased the resolve, accuracy, and speed of one's self and one's allies. Tapping into the Force, a Jedi could increase the rate at which one's capacities functioned, allowing the body to move more quickly, strike more powerfully, and fight with improved accuracy. The more wise, charismatic, and skilled the caster was, the more profound the effects of Force Valor were.
Rank to use: Jedi Apprentice

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Hibernation Trance-Hibernation tance, Jedi hibernation, Force trance, or Recovery trance was a Control-based ability of a Force-user to go into a very deep hibernation state. This slowed down the user's metabolism and breathing to a standstill, causing the individual to only use one tenth of the air of a normal individual. A fully trained Force-user could stay in this state for up to one week in a dry climate or one month in a wet climate before dying from lack of water.
Rank to use: Jedi Master

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Mind Trick-Mind tricks refer to a spectrum of Force powers which influenced the thoughts of sentient creatures, most commonly used to coerce into agreement by suggestion through voice manipulation, or to cause one to reveal information. This allowed its practitioners to resolve matters in a non-violent way. It could also be used to appeal to a sensory impression for distraction or cause friendly fire among enemies
Rank to use: Jedi Apprentice

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Malacia-Malacia was a Jedi technique that used the Force to induce a powerful dizziness and nausea in enemies. It was completely incapacitating, but caused no damage to the body, and so was not considered a dark side power.
Rank to use: Jedi Knight

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Plant Surge-Plant Surge was a light side Force power that was based around the channeling of life energy into plants, allowing the user to improve the plant's rate of growth and even affect the manner in which it grows. In battle, the ability to control a plant's growth could be used to cause plants to grow with incredible speed directly under the user's control, causing plant life to grow and twist around opponents, ensnaring anyone who wasn't quick enough to avoid it. Once ensnared, the victim would find it difficult to dodge and fight, and nearly impossible to move unless they escaped through force or finesse (such a feat was by no means easy for most).
Rank to use: Jedi Master

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Ray-Ray was a Force technique used by Jedi skilled in energy manipulation. With this power, a Jedi could turn small amounts of nearby matter into energy that could be controlled. With this energy, a Jedi could block attacks from blaster bolts.
Ray could also be used to stop lightsaber attacks, although stopping a fast-moving lightsaber at close range could be dangerous. Using another lightsaber instead was generally a smarter decision. Only experienced Jedi could use Ray effectively.
Energy from Ray would dissipate if used to absorb too much energy, disappearing in the form of a flash of heat
Rank to use: Jedi Knight

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Revalitize-Revitalize was a light side Force technique that revitalized an exhausted and/or wounded user and/or whoever the user directed it at. Being a Force-based power, it did not work on non-organics such as droids.
Rank to use: Jedi Master


ALL THIS IS FROM WOOKIPEDIA
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